feat: Add combined build (#5895)
* Add combined build * Link script location update * Security and validation fixes * Allow specifying target path in PR description * fix: Version match * Fix build detection issue * fix: Playwright deploy * Separate out the branch merge guard * Update docs and link info * test: Update the layout change to wait for network idle * Move audit late so the rest of the build can be worked on * Add text with network check to ensure we see this change is updated * Attempt to fix the mpr loading on ohif-downstream * PR review comments * Update docs * Update to CS3D 4.20.0 * PR comments * Add log on ohif-integration builds * Update build test * Removed unused space to kickoff build
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@@ -7,6 +7,11 @@ export class MainToolbarPageObject {
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this.page = page;
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}
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async waitForVolumeLoad(): Promise<void> {
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await this.page.waitForTimeout(2000);
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await this.page.waitForLoadState('networkidle', { timeout: 120000 });
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}
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get crosshairs() {
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const button = this.page.getByTestId('Crosshairs');
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return {
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@@ -18,6 +23,7 @@ export class MainToolbarPageObject {
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}
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get layoutSelection() {
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const page = this.page;
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const self = this;
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const button = page.getByTestId('Layout');
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const layoutSelection = {
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@@ -46,6 +52,7 @@ export class MainToolbarPageObject {
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async click() {
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await layoutSelection.click();
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await button.click();
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await self.waitForVolumeLoad();
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},
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};
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},
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@@ -56,6 +63,7 @@ export class MainToolbarPageObject {
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async click() {
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await layoutSelection.click();
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await button.click();
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await self.waitForVolumeLoad();
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},
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};
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},
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@@ -66,6 +74,7 @@ export class MainToolbarPageObject {
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async click() {
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await layoutSelection.click();
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await button.click();
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await self.waitForVolumeLoad();
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},
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};
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},
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@@ -76,6 +85,7 @@ export class MainToolbarPageObject {
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async click() {
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await layoutSelection.click();
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await button.click();
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await self.waitForVolumeLoad();
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},
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};
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},
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@@ -86,6 +96,7 @@ export class MainToolbarPageObject {
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async click() {
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await layoutSelection.click();
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await button.click();
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await self.waitForVolumeLoad();
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},
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};
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},
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