perf(memory): add 16 bit texture via configuration - reduces memory by half (#3662)
Co-authored-by: Ouwen Huang <ouwen.huang@duke.edu>
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@@ -49,6 +49,7 @@ export default function initWADOImageLoader(
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// Until the default is set to true (which is the case for cornerstone3D),
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// we should set this flag to false.
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convertFloatPixelDataToInt: false,
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use16BitDataType: Boolean(appConfig.use16BitDataType),
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},
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beforeSend: function (xhr) {
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//TODO should be removed in the future and request emitted by DicomWebDataSource
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