feat(VolumeViewport3D): add volumeViewport3Dd sample hp (#3241)

* feat(VolumeViewport3D)
- importing and using Cornerstone 3D's VolumeViewport3D viewport
- added mprAnd3DVolumeViewport hanging protocol
- allowed for W/L preset to be applied to a viewport

* Updated cornerstone core dependency

* Removed pan and zoom from the volume3d tool group so that tackballrotate is never dropped for that viewport.
Removed overlays from 3D volume viewport.
Throw an error and display a message whenever an unapplicable tool is selected.

* The default/initial orientation for a 3D volume viewport can now be set.
Using the 'interleaveTopToBottom' image load strategy for the 'mprAnd3DVolumeViewport' hanging protocol.

* Do not set orientation for stack viewport.
This commit is contained in:
Joe Boccanfuso authored and GitHub committed 2023-03-21 16:09:50 -04:00
1 parent 5ad5bd232d
commit 550918dd31
12 files changed
+230 -17

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@@ -23,6 +23,7 @@ import {
addTool,
annotation,
ReferenceLinesTool,
TrackballRotateTool,
} from '@cornerstonejs/tools';
import CalibrationLineTool from './tools/CalibrationLineTool';
@@ -51,6 +52,7 @@ export default function initCornerstoneTools(configuration = {}) {
addTool(SegmentationDisplayTool);
addTool(ReferenceLinesTool);
addTool(CalibrationLineTool);
addTool(TrackballRotateTool);
// Modify annotation tools to use dashed lines on SR
const annotationStyle = {
@@ -90,6 +92,7 @@ const toolNames = {
SegmentationDisplay: SegmentationDisplayTool.toolName,
ReferenceLines: ReferenceLinesTool.toolName,
CalibrationLine: CalibrationLineTool.toolName,
TrackballRotateTool: TrackballRotateTool.toolName,
};
export { toolNames };