fix(colormap): update opacityMapping to opacity and use simple list renderer(#3464)
Co-authored-by: Alireza <ar.sedghi@gmail.com>
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@@ -51,7 +51,7 @@
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"@cornerstonejs/codec-libjpeg-turbo-8bit": "^1.2.2",
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"@cornerstonejs/codec-openjpeg": "^1.2.2",
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"@cornerstonejs/codec-openjph": "^2.4.2",
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"@cornerstonejs/dicom-image-loader": "^1.2.4",
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"@cornerstonejs/dicom-image-loader": "^1.2.8",
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"@ohif/core": "3.7.0-beta.21",
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"@ohif/extension-cornerstone": "3.7.0-beta.21",
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"@ohif/extension-cornerstone-dicom-rt": "3.7.0-beta.21",
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@@ -35,7 +35,7 @@
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"@cornerstonejs/codec-libjpeg-turbo-8bit": "^1.2.2",
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"@cornerstonejs/codec-openjpeg": "^1.2.2",
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"@cornerstonejs/codec-openjph": "^2.4.2",
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"@cornerstonejs/dicom-image-loader": "^1.2.4",
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"@cornerstonejs/dicom-image-loader": "^1.2.8",
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"@ohif/ui": "3.7.0-beta.21",
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"cornerstone-math": "0.1.9",
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"dicom-parser": "^1.8.21"
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@@ -173,30 +173,31 @@ const bindings = [
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label: 'W/L Preset 5',
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keys: ['5'],
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},
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{
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commandName: 'setWindowLevel',
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commandOptions: windowLevelPresets[6],
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label: 'W/L Preset 6',
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keys: ['6'],
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},
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{
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commandName: 'setWindowLevel',
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commandOptions: windowLevelPresets[7],
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label: 'W/L Preset 7',
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keys: ['7'],
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},
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{
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commandName: 'setWindowLevel',
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commandOptions: windowLevelPresets[8],
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label: 'W/L Preset 8',
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keys: ['8'],
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},
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{
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commandName: 'setWindowLevel',
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commandOptions: windowLevelPresets[9],
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label: 'W/L Preset 9',
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keys: ['9'],
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},
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// These don't exist, so don't try applying them....
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// {
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// commandName: 'setWindowLevel',
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// commandOptions: windowLevelPresets[6],
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// label: 'W/L Preset 6',
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// keys: ['6'],
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// },
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// {
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// commandName: 'setWindowLevel',
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// commandOptions: windowLevelPresets[7],
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// label: 'W/L Preset 7',
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// keys: ['7'],
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// },
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// {
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// commandName: 'setWindowLevel',
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// commandOptions: windowLevelPresets[8],
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// label: 'W/L Preset 8',
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// keys: ['8'],
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// },
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// {
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// commandName: 'setWindowLevel',
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// commandOptions: windowLevelPresets[9],
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// label: 'W/L Preset 9',
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// keys: ['9'],
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// },
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];
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export default bindings;
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@@ -246,7 +246,7 @@ A list of criteria for the protocol along with the provided points for ranking.
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- `constraint`: the constraint that needs to be satisfied for the attribute. It accepts a `validator` which can be
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[`equals`, `doesNotEqual`, `contains`, `doesNotContain`, `startsWith`, `endsWidth`]
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- | Rule | Single Value | Array Value | Example |
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|--- |--- |--- |--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| equals | === | All members are === in same order | value = ['abc', 'def', 'GHI']<br/>testValue = 'abc' (Fail)<br/><br/> = ['abc'] (Fail)<br/><br/> = ['abc', 'def', 'GHI'] (Valid)<br/><br/> = ['abc', 'GHI', 'def'] (Fail)<br/><br/> = ['abc', 'def'] (Fail)<br/><br/>value = 'Attenuation Corrected'<br/>testValue = 'Attenuation Corrected' (Valid)<br/> = 'Attenuation' (Fail)<br/><br/> value = ['Attenuation Corrected'] <br/> testValue = ['Attenuation Corrected'] (Valid)<br/> = 'Attenuation Corrected' (Valid) <br/> = 'Attenuation' (Fail) <br/> |
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@@ -439,7 +439,7 @@ As you can see in the hanging protocol we defined three viewports (but only show
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- `options` (optional): options for the display set
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- voi: windowing options for the display set (optional: windowWidth, windowCenter)
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- voiInverted: whether the VOI is inverted or not (optional)
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- colormap: colormap for the display set (optional, it is an object with `{ name }` and optional extra `opacityMapping` property)
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- colormap: colormap for the display set (optional, it is an object with `{ name }` and optional extra `opacity` property)
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- displayPreset: display preset for the display set (optional, used for 3D volume rendering. e.g., 'CT-Bone')
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