fix: ohif tests to run with cornerstone 3d 5.0 (#6043)

* chore(tests): Update multiple screenshot test images for various specs

* feat(screenshot-reviewer): Add screenshot review tool and update package.json scripts

* fix(DICOMSRDisplayTool): Improve actor presence check in viewport

* chore(tests): Update multiple screenshot assets for various specs

* chore(tests): Integrate waitForPaintToSettle and waitForViewportsRendered in multiple specs for improved rendering stability

* chore(tests): Update screenshot assets for SEGHydration and SEGNoHydration specs

* test: update progressive loading screenshots

* jest 30 test fixes for compatibility with pnpm cs3d

* Use correct setDisplaySets instead of setDataId

* fix: Naming change for LegacyVolumeViewport3D

* Update to allow tolerance for contour tests

* update

* fix

* refactor: Replace instanceof checks with utility functions for viewport type validation

* fix: Update createSegmentationForViewport to handle undefined displaySetInstanceUID gracefully

* bun lock

* fix: Install cs3d with pnpm instead of bun

* Update node version for playwright

* Update to v5.0.0 of cs3d

* fix: Build dependency

* audit

* Change to a web await retry assert

* Fix timing related test failures

* fix: Freehand close

---------

Co-authored-by: Bill Wallace <wayfarer3130@gmail.com>
This commit is contained in:
AlirezaandBill Wallace authored and GitHub committed 2026-06-09 20:25:14 -04:00
1 parent a27f779f0b
commit 6dd150d401
172 files changed
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@@ -1,4 +1,11 @@
import { checkForScreenshot, screenShotPaths, test, visitStudy } from './utils';
import {
checkForScreenshot,
screenShotPaths,
test,
visitStudy,
waitForPaintToSettle,
waitForViewportsRendered,
} from './utils';
test.beforeEach(async ({ page }) => {
const studyInstanceUID = '1.3.6.1.4.1.14519.5.2.1.7695.4007.324475281161490036195179843543';
@@ -16,7 +23,13 @@ test('should hydrate SR reports correctly', async ({
await rightPanelPageObject.toggle();
await rightPanelPageObject.measurementsPanel.select();
await leftPanelPageObject.loadSeriesByModality('SR');
// The DICOMSRDisplayTool bails out when the viewport has no actors yet
// (see DICOMSRDisplayTool's hasActors guard), so we must wait until the
// underlying image has rendered an actor before screenshotting the SR
// overlay (line/rectangle).
await waitForViewportsRendered(page);
await page.waitForTimeout(2000);
await waitForPaintToSettle(page);
await checkForScreenshot(
page,
viewportPageObject.grid,