fix: A couple of changes to enable cs3d integration build (#5944)
* fix: A couple of changes to enable cs3d integration build * Bun update * fix: Crosshairs tests due to order changes * Fix a race in DicomTagBrowser.spec.ts and update the comparison for the screenshot for seg hydration. * Fix sorting issues by using consistent sort * fix: Inconsistency in scoord loader. Will need an update to screenshot * Fix crosshairs stability issues and random order issues in Scoord * Update the comparison image * Update navigate image * fix: Axios issue * Update to current CS3D
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@@ -255,13 +255,35 @@ export class ViewportPageObject {
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get crosshairs() {
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const page = this.page;
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const crosshairHoverTimeout = 20000;
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async function getSlabHandleLocator(locator: Locator) {
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const startTime = Date.now();
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const rectLocator = locator.locator('rect').first();
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const circleLocator = locator.locator('circle').first();
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while (Date.now() - startTime < crosshairHoverTimeout) {
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if ((await rectLocator.count()) > 0) {
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return rectLocator;
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}
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if ((await circleLocator.count()) > 0) {
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return circleLocator;
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}
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await page.waitForTimeout(250);
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}
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throw new Error('Could not find slab thickness handle for crosshairs interaction');
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}
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async function increaseSlabThickness(locator: Locator, lineNumber: number, axis: string) {
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const lineLocator = locator.locator('line').nth(lineNumber);
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await lineLocator.click({ force: true });
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await lineLocator.hover({ force: true });
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await lineLocator.hover({ force: true, timeout: crosshairHoverTimeout });
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const circleLocator = locator.locator('rect').first();
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await circleLocator.hover({ force: true });
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const slabHandleLocator = await getSlabHandleLocator(locator);
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await slabHandleLocator.hover({ force: true, timeout: crosshairHoverTimeout });
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await page.mouse.down();
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@@ -280,10 +302,11 @@ export class ViewportPageObject {
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async function rotateCrosshairs(locator: Locator, lineNumber: number) {
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const lineLocator = locator.locator('line').nth(lineNumber);
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await lineLocator.click({ force: true });
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await lineLocator.hover({ force: true });
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await lineLocator.hover({ force: true, timeout: crosshairHoverTimeout });
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const circleLocator = locator.locator('circle').nth(1);
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await circleLocator.hover({ force: true });
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await circleLocator.waitFor({ state: 'attached', timeout: crosshairHoverTimeout });
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await circleLocator.hover({ force: true, timeout: crosshairHoverTimeout });
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await page.mouse.down();
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