Adding cornerstoneTools init()
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@@ -278,19 +278,14 @@ const loadDisplaySetIntoViewport = (data, templateData) => {
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}
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// Enabling new eventDispatches form cornerstoneTools v3
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cornerstoneTools.mouseInput.enable(element);
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cornerstoneTools.mouseToolEventDispatcher.enable(element);
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cornerstoneTools.touchInput.enable(element);
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cornerstoneTools.touchToolEventDispatcher.enable(element);
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cornerstoneTools.mouseWheelInput.enable(element);
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cornerstoneTools.keyboardInput.enable(element);
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åtoolManager.cTools.addCanvas(element);
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toolManager.instantiateTools(element);
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// Use the tool manager to enable the currently active tool for this
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// newly rendered element
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const activeTool = toolManager.getActiveTool();
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toolManager.setActiveTool(activeTool, [element]);
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toolManager.cTools.setToolActive(element, activeTool);
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// Define a function to run whenever the Cornerstone viewport is rendered
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// (e.g. following a change of window or zoom)
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