Files
ohif-viewer/extensions/cornerstone/src/utils/interleaveTopToBottom.ts
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AlirezaandErik Ziegler 83ea228d86 feat: Add DICOM SEG support and MPR, referenceLines and StackSync and more (#3015)
* feat: add initial sop class handler for SEG

* feat: move segmentation service

* update segmentation service methods

* fix: viewport data structure

* feat: Add initial render for the DICOM SEG for each displaySet

* fix: various wrong architectural dependencies between services

* feat: initial separate SEG display in each viewport

* feat: refactore viewport action bar

* initial work for SEG hydration

* fix: various bugs regarding drag and dropping different viewports

* fix: rendering issues for multiple seg displaysets

* fix: bugs for thumbnail and hydration

* feat: fix the initial segment color

* update after rebase

* feat: initial design for the segmentation group table

* feat: initial new design for the segmentation panel

* feat: segmentation panel

* feat: make segmentation appear on all related viewports

* fix: segmentation load bug based on functional groups

* initial work for segmentation crosshairs

* fix: various stylings and functionality

* fix: various stylings for the seg panel

* fix: overflow styles

* feat: add more ui components

* feat: added segmentation config

* feat: add jump to segment

* feat: add jump to segment for DICOM SEG viewport

* fix: bugs after rebase

* feat: jump in segmentation viewport

* fix: mpr support for seg

* feat: add more icons

* feat: new icons

* feat: add new side panel

* feat: add segmentation config

* feat: add loading indicator to ohif

* feat: make hanging protocols follow matching rules for viewports

* feat: enhance drag and drop to be hanging protocol aware

* fix: mpr restore previous layout

* fix: crosshairs toggle

* fix: add auth headers to the dicom loader via dicomwebclient

* fix: bug for crosshairs toggle in mpr

* fix: seg viewport reusing old toolGroup

* feat: add loading animation with lottie

* fix: various bugs for Segmentation hydration in mpr

* feat: change outline alpha to outline opacity

* feat: loading indicator for seg viewport

* fix: various segmentation group styles

* fix: local mode for seg

* feat: add animation for the highlight

* fix: loading indicatro to show segment indices

* feat: enhance modality drop down ui

* fix: panels

* fix: download form

* fix: layout shift in loading indicator

* fix: loading indicator to have correct values

* fix: update software number

* fix: image jump between MPR and default

* fix: segmentation cleanup and cine service cleanup

* fix: segmentation toolgroup clena up

* fix: highlight interval should not trigger again

* fix: issue with multiframe sorting

* rename: change onSeriesChange to onArrowsClick

* fix: buttons for tmtv and layout shift

* fix: various bugs wrt crosshairs

* fix: crosshairs re init on reset camera

* fix: middle slice calculation different from cs middle reset camera

* fix: reset camera should reset viewport camera

* fix: loading segments in MPR mode

* fix: tmtv hp back to before

* fix: layout shift

* feat: orientation markers for volume viewport

* fix: capture for volume viewports

* fix: memory leak for back to worklist

* fix: loading bar bg color

* fix: side panel for only one panel

* fix: react select style in production

* fix: various styling for segmentation groups

* fix: various ui styles

* feat: add new segmentation config styles

* fix: hover state for segmentation item

* fix: side panel layout shift

* temp add panels

* try to fix scrollbar for thimbnail

* fix: scroll not appearing for side panels

* feat: changed styles for scrollbar

* feat: add cpu fallback warning

* fix: webworker destroy

* fix: select styles

* fix: orientation marker color and position

* fix: capture screenshot for volume viewports

* fix: hide segment visibility on mpr

* fix: reloading an already loaded seg displayset

* feat: add is equal

* fix: mpr jump to measurements

* apply review comments

* fix: optimization for the segmentation load

* fix: remove unnecessary context menu and hp service reset

* fix: segmentation service wrt brush settings

* feat: initial work for the stack synchronization

* fix: add validateDisplaySetSelectorsForNewDisplaySets to make sure drag and drop can follow requirements

* fix: various react proptypes

* fix: thumbnails for the tmtv and change default props to default params

* feat: make showing loading indicator configurable and add docs

* bump versions and add more docs

* fix demo

* update cornerstone versions

* apply review comments

* feat: add reference lines

* fix build

* fix unit tests

* add reference lines icon

* fix: e2e tests

* fix static wado config

* docs: add segmentation service docs

* fix: docker build

* fix: keep camera and bump versions

* Try re-enabling minification to fix deploy previews

Co-authored-by: Erik Ziegler <erik.sweed@gmail.com>
2022-11-16 14:19:52 -05:00

140 lines
4.6 KiB
TypeScript

import { cache, imageLoadPoolManager, Enums } from '@cornerstonejs/core';
import { compact, flatten, zip } from 'lodash';
// Map of volumeId and SeriesInstanceId
const volumeIdMapsToLoad = new Map<string, string>();
const viewportIdVolumeInputArrayMap = new Map<string, unknown[]>();
/**
* This function caches the volumeIds until all the volumes inside the
* hanging protocol are initialized. Then it goes through the imageIds
* of the volumes, and interleave them, in order for the volumes to be loaded
* together from middle to the start and the end.
* @param {Object} {viewportData, displaySetMatchDetails}
* @returns
*/
export default function interleaveTopToBottom({
data: { viewportId, volumeInputArray },
displaySetsMatchDetails,
viewportMatchDetails: matchDetails,
}) {
viewportIdVolumeInputArrayMap.set(viewportId, volumeInputArray);
// Based on the volumeInputs store the volumeIds and SeriesInstanceIds
// to keep track of the volumes being loaded
for (const volumeInput of volumeInputArray) {
const { volumeId } = volumeInput;
const volume = cache.getVolume(volumeId);
if (!volume) {
return;
}
// if the volumeUID is not in the volumeUIDs array, add it
if (!volumeIdMapsToLoad.has(volumeId)) {
const { metadata } = volume;
volumeIdMapsToLoad.set(volumeId, metadata.SeriesInstanceUID);
}
}
/**
* The following is checking if all the viewports that were matched in the HP has been
* successfully created their cornerstone viewport or not. Todo: This can be
* improved by not checking it, and as soon as the matched DisplaySets have their
* volume loaded, we start the loading, but that comes at the cost of viewports
* not being created yet (e.g., in a 10 viewport ptCT fusion, when one ct viewport and one
* pt viewport are created we have a guarantee that the volumes are created in the cache
* but the rest of the viewports (fusion, mip etc.) are not created yet. So
* we can't initiate setting the volumes for those viewports. One solution can be
* to add an event when a viewport is created (not enabled element event) and then
* listen to it and as the other viewports are created we can set the volumes for them
* since volumes are already started loading.
*/
if (matchDetails.size !== viewportIdVolumeInputArrayMap.size) {
return;
}
// Check if all the matched volumes are loaded
for (const [_, details] of displaySetsMatchDetails.entries()) {
const { SeriesInstanceUID } = details;
// HangingProtocol has matched, but don't have all the volumes created yet, so return
if (!Array.from(volumeIdMapsToLoad.values()).includes(SeriesInstanceUID)) {
return;
}
}
const volumeIds = Array.from(volumeIdMapsToLoad.keys()).slice();
// get volumes from cache
const volumes = volumeIds.map(volumeId => {
return cache.getVolume(volumeId);
});
// iterate over all volumes, and get their imageIds, and interleave
// the imageIds and save them in AllRequests for later use
const AllRequests = [];
volumes.forEach(volume => {
const requests = volume.getImageLoadRequests();
if (!requests.length || !requests[0] || !requests[0].imageId) {
return;
}
// reverse the requests
AllRequests.push(requests.reverse());
});
// flatten the AllRequests array, which will result in a list of all the
// imageIds for all the volumes but interleaved
const interleavedRequests = compact(flatten(zip(...AllRequests)));
// set the finalRequests to the imageLoadPoolManager
const finalRequests = [];
interleavedRequests.forEach(request => {
const { imageId } = request;
AllRequests.forEach(volumeRequests => {
const volumeImageIdRequest = volumeRequests.find(
req => req.imageId === imageId
);
if (volumeImageIdRequest) {
finalRequests.push(volumeImageIdRequest);
}
});
});
const requestType = Enums.RequestType.Prefetch;
const priority = 0;
finalRequests.forEach(
({ callLoadImage, additionalDetails, imageId, imageIdIndex, options }) => {
const callLoadImageBound = callLoadImage.bind(
null,
imageId,
imageIdIndex,
options
);
imageLoadPoolManager.addRequest(
callLoadImageBound,
requestType,
additionalDetails,
priority
);
}
);
// clear the volumeIdMapsToLoad
volumeIdMapsToLoad.clear();
// copy the viewportIdVolumeInputArrayMap
const viewportIdVolumeInputArrayMapCopy = new Map(
viewportIdVolumeInputArrayMap
);
// reset the viewportIdVolumeInputArrayMap
viewportIdVolumeInputArrayMap.clear();
return viewportIdVolumeInputArrayMapCopy;
}