Files
ohif-viewer/extensions/default/src/CustomizableContextMenu/ContextMenuController.tsx
T

200 lines
6.0 KiB
TypeScript

import * as ContextMenuItemsBuilder from './ContextMenuItemsBuilder';
import ContextMenu from '../../../../platform/ui/src/components/ContextMenu/ContextMenu';
import { CommandsManager, ServicesManager, Types } from '@ohif/core';
import { Menu, MenuItem, Point, ContextMenuProps } from './types';
/**
* The context menu controller is a helper class that knows how
* to manage context menus based on the UI Customization Service.
* There are a few parts to this:
* 1. Basic controls to manage displaying and hiding context menus
* 2. Menu selection services, which use the UI customization service
* to choose which menu to display
* 3. Menu item adapter services to convert menu items into displayable and actionable items.
*
* The format for a menu is defined in the exported type MenuItem
*/
export default class ContextMenuController {
commandsManager: CommandsManager;
services: Types.Services;
menuItems: Menu[] | MenuItem[];
constructor(servicesManager: ServicesManager, commandsManager: CommandsManager) {
this.services = servicesManager.services as Obj;
this.commandsManager = commandsManager;
}
closeContextMenu() {
this.services.uiDialogService.dismiss({ id: 'context-menu' });
}
/**
* Figures out which context menu is appropriate to display and shows it.
*
* @param contextMenuProps - the context menu properties, see ./types.ts
* @param viewportElement - the DOM element this context menu is related to
* @param defaultPointsPosition - a default position to show the context menu
*/
showContextMenu(
contextMenuProps: ContextMenuProps,
viewportElement,
defaultPointsPosition
): void {
if (!this.services.uiDialogService) {
console.warn('Unable to show dialog; no UI Dialog Service available.');
return;
}
const { event, subMenu, menuId, menus, selectorProps } = contextMenuProps;
console.log('Getting items from', menus);
const items = ContextMenuItemsBuilder.getMenuItems(
selectorProps || contextMenuProps,
event,
menus,
menuId
);
this.services.uiDialogService.dismiss({ id: 'context-menu' });
this.services.uiDialogService.create({
id: 'context-menu',
isDraggable: false,
preservePosition: false,
preventCutOf: true,
defaultPosition: ContextMenuController._getDefaultPosition(
defaultPointsPosition,
event?.detail,
viewportElement
),
event,
content: ContextMenu,
// This naming is part of hte uiDialogService convention
// Clicking outside simpy closes the dialog box.
onClickOutside: () => this.services.uiDialogService.dismiss({ id: 'context-menu' }),
contentProps: {
items,
selectorProps,
menus,
event,
subMenu,
eventData: event?.detail,
onClose: () => {
this.services.uiDialogService.dismiss({ id: 'context-menu' });
},
/**
* Displays a sub-menu, removing this menu
* @param {*} item
* @param {*} itemRef
* @param {*} subProps
*/
onShowSubMenu: (item, itemRef, subProps) => {
if (!itemRef.subMenu) {
console.warn('No submenu defined for', item, itemRef, subProps);
return;
}
this.showContextMenu(
{
...contextMenuProps,
menuId: itemRef.subMenu,
},
viewportElement,
defaultPointsPosition
);
},
// Default is to run the specified commands.
onDefault: (item, itemRef, subProps) => {
this.commandsManager.run(item, {
...selectorProps,
...itemRef,
subProps,
});
},
},
});
}
static getDefaultPosition = (): Point => {
return {
x: 0,
y: 0,
};
};
static _getEventDefaultPosition = eventDetail => ({
x: eventDetail && eventDetail.currentPoints.client[0],
y: eventDetail && eventDetail.currentPoints.client[1],
});
static _getElementDefaultPosition = element => {
if (element) {
const boundingClientRect = element.getBoundingClientRect();
return {
x: boundingClientRect.x,
y: boundingClientRect.y,
};
}
return {
x: undefined,
y: undefined,
};
};
static _getCanvasPointsPosition = (points = [], element) => {
const viewerPos = ContextMenuController._getElementDefaultPosition(element);
for (let pointIndex = 0; pointIndex < points.length; pointIndex++) {
const point = {
x: points[pointIndex][0] || points[pointIndex]['x'],
y: points[pointIndex][1] || points[pointIndex]['y'],
};
if (
ContextMenuController._isValidPosition(point) &&
ContextMenuController._isValidPosition(viewerPos)
) {
return {
x: point.x + viewerPos.x,
y: point.y + viewerPos.y,
};
}
}
};
static _isValidPosition = (source): boolean => {
return source && typeof source.x === 'number' && typeof source.y === 'number';
};
/**
* Returns the context menu default position. It look for the positions of: canvasPoints (got from selected), event that triggers it, current viewport element
*/
static _getDefaultPosition = (canvasPoints, eventDetail, viewerElement) => {
function* getPositionIterator() {
yield ContextMenuController._getCanvasPointsPosition(canvasPoints, viewerElement);
yield ContextMenuController._getEventDefaultPosition(eventDetail);
yield ContextMenuController._getElementDefaultPosition(viewerElement);
yield ContextMenuController.getDefaultPosition();
}
const positionIterator = getPositionIterator();
let current = positionIterator.next();
let position = current.value;
while (!current.done) {
position = current.value;
if (ContextMenuController._isValidPosition(position)) {
positionIterator.return();
}
current = positionIterator.next();
}
return position;
};
}