fix: Enhance multiframe instance handling and improve instance validation
- Updated `getDisplaySetInfo` to ensure local file frame imageIds resolve correctly, falling back to the source multiframe instance when necessary.
- Improved instance filtering in `isDisplaySetReconstructable` to handle undefined instances more robustly.
- Modified `App` prop types to make `routerBasename` optional and added new props for loading indicators and data sources.
- Refactored `CinePlayer` component to replace Button with a div for better accessibility and interaction.
* fix: A couple of changes to enable cs3d integration build
* Bun update
* fix: Crosshairs tests due to order changes
* Fix a race in DicomTagBrowser.spec.ts and update the comparison for the screenshot for seg hydration.
* Fix sorting issues by using consistent sort
* fix: Inconsistency in scoord loader. Will need an update to screenshot
* Fix crosshairs stability issues and random order issues in Scoord
* Update the comparison image
* Update navigate image
* fix: Axios issue
* Update to current CS3D
- Add FrameOfReferenceUID to SEG and RTSTRUCT displaySet in SOP Class Handlers so the FOR is available for filtering
- Sync optimisticOverlayDisplaySets when background display set changes so the overlay menu reflects the correct state after a background switch
- Add FOR matching guard to the hydrate segmentation synchronizer to prevent the hydration synchronizer from blindly mirroring segmentations from a source viewport to a target viewport if their primary Frames of Reference do not align.
- fix segmentation overlay order reversal on viewport re-render
* Add combined build
* Link script location update
* Security and validation fixes
* Allow specifying target path in PR description
* fix: Version match
* Fix build detection issue
* fix: Playwright deploy
* Separate out the branch merge guard
* Update docs and link info
* test: Update the layout change to wait for network idle
* Move audit late so the rest of the build can be worked on
* Add text with network check to ensure we see this change is updated
* Attempt to fix the mpr loading on ohif-downstream
* PR review comments
* Update docs
* Update to CS3D 4.20.0
* PR comments
* Add log on ohif-integration builds
* Update build test
* Removed unused space to kickoff build
* fix: Detect 16 bit when 8 declared
* Update bun lock with dcmjs changes
* PR comments
* Update package versions
* fix: Palette color lookup table data for dcmjs parsed data
* fix: Published version should match (#5813)
* fix: Published version should match
* Move version number update to package.json
* fix: Netlify version number update
* Try updating platform app vesion too
* PR comments
---------
Co-authored-by: Joe Boccanfuso <109477394+jbocce@users.noreply.github.com>
* Update latest cs3d
* formatting
* fix: Use 64k instead of 0 for number of entries
* fix: Revert CS3D version to see test issues
* Updated screenshots for ArrowAnnotate.spec.ts.
* Update CS3D version
* fix: Update cs3d 4.17.4
* Update bun lock
* Update bun
* Downgrade to CS3D 4.17.2 to try to release
---------
Co-authored-by: Joe Boccanfuso <109477394+jbocce@users.noreply.github.com>
Co-authored-by: Joe Boccanfuso <joe.boccanfuso@radicalimaging.com>