ohif-viewer/tests/MPRThenSEGOverlayNoHydration.spec.ts
Joe Boccanfuso fe16e80cf3
test(e2e): update Playwright screenshots and add better tests and assertions for area calculations (#6022)
* Add (better) assertions for area calculation fixes.
* Add SVG and measurement side panel area for freehand ROI test.
* Add Playwright viewport screenshot scope migration guide.
* Update cornerstonjs dependencies to 4.22.8. Ensure all versions of @babel/preset-env are 7.29.5.

---------

Co-authored-by: Ghadeer Albattarni <165973963+GhadeerAlbattarni@users.noreply.github.com>
2026-05-18 10:36:05 -04:00

49 lines
1.5 KiB
TypeScript

import { checkForScreenshot, screenShotPaths, test, visitStudy } from './utils';
import { assertNumberOfModalityLoadBadges } from './utils/assertions';
test.beforeEach(async ({ page }) => {
const studyInstanceUID = '1.3.12.2.1107.5.2.32.35162.30000015050317233592200000046';
const mode = 'viewer';
await visitStudy(page, studyInstanceUID, mode, 2000);
});
test('should launch MPR with unhydrated SEG chosen from the data overlay menu', async ({
page,
rightPanelPageObject,
mainToolbarPageObject,
viewportPageObject,
}) => {
await rightPanelPageObject.toggle();
await mainToolbarPageObject.layoutSelection.MPR.click();
await page.waitForTimeout(5000);
await checkForScreenshot(
page,
viewportPageObject.grid,
screenShotPaths.mprThenSEGOverlayNoHydration.mprPreSEGOverlayNoHydration
);
// Hover over the middle/sagittal viewport so that the data overlay menu is available.
const axialViewport = await viewportPageObject.getById('mpr-axial');
await axialViewport.pane.hover();
const dataOverlayPageObject = axialViewport.overlayMenu.dataOverlay;
await dataOverlayPageObject.toggle();
await dataOverlayPageObject.addSegmentation('Segmentation');
// Hide the overlay menu.
await dataOverlayPageObject.toggle();
// Adding an overlay should not show the LOAD button.
await assertNumberOfModalityLoadBadges({ page, expectedCount: 0 });
await page.waitForTimeout(5000);
await checkForScreenshot(
page,
viewportPageObject.grid,
screenShotPaths.mprThenSEGOverlayNoHydration.mprPostSEGOverlayNoHydration
);
});