283 lines
8.8 KiB
JavaScript
283 lines
8.8 KiB
JavaScript
var Url = Iron.Url;
|
|
var assert = Iron.utils.assert;
|
|
var defaultValue = Iron.utils.defaultValue;
|
|
|
|
/**
|
|
* Connect inspired middleware stack that works on the client and the server.
|
|
*
|
|
* You can add handlers to the stack for various paths. Those handlers can run
|
|
* on the client or server. Then you can dispatch into the stack with a
|
|
* given path by calling the dispatch method. This goes down the stack looking
|
|
* for matching handlers given the url and environment (client/server). If we're
|
|
* on the client and we should make a trip to the server, the onServerDispatch
|
|
* callback is called.
|
|
*
|
|
* The middleware stack supports the Connect API. But it also allows you to
|
|
* specify a context so we can have one context object (like a Controller) that
|
|
* is a consistent context for each handler function called on a dispatch.
|
|
*
|
|
*/
|
|
MiddlewareStack = function () {
|
|
this._stack = [];
|
|
this.length = 0;
|
|
};
|
|
|
|
MiddlewareStack.prototype._create = function (path, fn, options) {
|
|
var handler = new Handler(path, fn, options);
|
|
var name = handler.name;
|
|
|
|
if (name) {
|
|
if (_.has(this._stack, name)) {
|
|
throw new Error("Handler with name '" + name + "' already exists.");
|
|
}
|
|
this._stack[name] = handler;
|
|
}
|
|
|
|
return handler;
|
|
};
|
|
|
|
MiddlewareStack.prototype.findByName = function (name) {
|
|
return this._stack[name];
|
|
};
|
|
|
|
/**
|
|
* Push a new handler onto the stack.
|
|
*/
|
|
MiddlewareStack.prototype.push = function (path, fn, options) {
|
|
var handler = this._create(path, fn, options);
|
|
this._stack.push(handler);
|
|
this.length++;
|
|
return handler;
|
|
};
|
|
|
|
MiddlewareStack.prototype.append = function (/* fn1, fn2, [f3, f4]... */) {
|
|
var self = this;
|
|
var args = _.toArray(arguments);
|
|
var options = {};
|
|
|
|
if (typeof args[args.length-1] === 'object')
|
|
options = args.pop();
|
|
|
|
_.each(args, function (fnOrArray) {
|
|
if (typeof fnOrArray === 'undefined')
|
|
return;
|
|
else if (typeof fnOrArray === 'function')
|
|
self.push(fnOrArray, options);
|
|
else if (_.isArray(fnOrArray))
|
|
self.append.apply(self, fnOrArray.concat([options]));
|
|
else
|
|
throw new Error("Can only append functions or arrays to the MiddlewareStack");
|
|
});
|
|
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* Insert a handler at a specific index in the stack.
|
|
*
|
|
* The index behavior is the same as Array.prototype.splice. If the index is
|
|
* greater than the stack length the handler will be appended at the end of the
|
|
* stack. If the index is negative, the item will be inserted "index" elements
|
|
* from the end.
|
|
*/
|
|
MiddlewareStack.prototype.insertAt = function (index, path, fn, options) {
|
|
var handler = this._create(path, fn, options);
|
|
this._stack.splice(index, 0, handler);
|
|
this.length = this._stack.length;
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* Insert a handler before another named handler.
|
|
*/
|
|
MiddlewareStack.prototype.insertBefore = function (name, path, fn, options) {
|
|
var beforeHandler;
|
|
var index;
|
|
|
|
if (!(beforeHandler = this._stack[name]))
|
|
throw new Error("Couldn't find a handler named '" + name + "' on the path stack");
|
|
|
|
index = _.indexOf(this._stack, beforeHandler);
|
|
this.insertAt(index, path, fn, options);
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* Insert a handler after another named handler.
|
|
*
|
|
*/
|
|
MiddlewareStack.prototype.insertAfter = function (name, path, fn, options) {
|
|
var handler;
|
|
var index;
|
|
|
|
if (!(handler = this._stack[name]))
|
|
throw new Error("Couldn't find a handler named '" + name + "' on the path stack");
|
|
|
|
index = _.indexOf(this._stack, handler);
|
|
this.insertAt(index + 1, path, fn, options);
|
|
return this;
|
|
};
|
|
|
|
/**
|
|
* Return a new MiddlewareStack comprised of this stack joined with other
|
|
* stacks. Note the new stack will not have named handlers anymore. Only the
|
|
* handlers are cloned but not the name=>handler mapping.
|
|
*/
|
|
MiddlewareStack.prototype.concat = function (/* stack1, stack2, */) {
|
|
var ret = new MiddlewareStack;
|
|
var concat = Array.prototype.concat;
|
|
var clonedThisStack = EJSON.clone(this._stack);
|
|
var clonedOtherStacks = _.map(_.toArray(arguments), function (s) { return EJSON.clone(s._stack); });
|
|
ret._stack = concat.apply(clonedThisStack, clonedOtherStacks);
|
|
ret.length = ret._stack.length;
|
|
return ret;
|
|
};
|
|
|
|
/**
|
|
* Dispatch into the middleware stack, allowing the handlers to control the
|
|
* iteration by calling this.next();
|
|
*/
|
|
MiddlewareStack.prototype.dispatch = function dispatch (url, context, done) {
|
|
var self = this;
|
|
var originalUrl = url;
|
|
|
|
assert(typeof url === 'string', "Requires url");
|
|
assert(typeof context === 'object', "Requires context object");
|
|
|
|
url = Url.normalize(url || '/');
|
|
|
|
defaultValue(context, 'request', {});
|
|
defaultValue(context, 'response', {});
|
|
defaultValue(context, 'originalUrl', url);
|
|
|
|
//defaultValue(context, 'location', Url.parse(originalUrl));
|
|
defaultValue(context, '_method', context.method);
|
|
defaultValue(context, '_handlersForEnv', {client: false, server: false});
|
|
defaultValue(context, '_handled', false);
|
|
|
|
defaultValue(context, 'isHandled', function () {
|
|
return context._handled;
|
|
});
|
|
|
|
defaultValue(context, 'willBeHandledOnClient', function () {
|
|
return context._handlersForEnv.client;
|
|
});
|
|
|
|
defaultValue(context, 'willBeHandledOnServer', function () {
|
|
return context._handlersForEnv.server;
|
|
});
|
|
|
|
var wrappedDone = function () {
|
|
if (done) {
|
|
try {
|
|
done.apply(this, arguments);
|
|
} catch (err) {
|
|
// if we catch an error at this point in the stack we don't want it
|
|
// handled in the next() iterator below. So we'll mark the error to tell
|
|
// the next iterator to ignore it.
|
|
err._punt = true;
|
|
|
|
// now rethrow it!
|
|
throw err;
|
|
}
|
|
}
|
|
};
|
|
|
|
var index = 0;
|
|
|
|
var next = Meteor.bindEnvironment(function boundNext (err) {
|
|
var handler = self._stack[index++];
|
|
|
|
// reset the url
|
|
context.url = context.request.url = context.originalUrl;
|
|
|
|
if (!handler)
|
|
return wrappedDone.call(context, err);
|
|
|
|
if (!handler.test(url, {method: context._method}))
|
|
return next(err);
|
|
|
|
// okay if we've gotten this far the handler matches our url but we still
|
|
// don't know if this is a client or server handler. Let's track that.
|
|
// XXX couldn't the environment be something else like cordova?
|
|
var where = Meteor.isClient ? 'client' : 'server';
|
|
|
|
// track that we have a handler for the given environment so long as it's
|
|
// not middleware created like this Router.use(function () {}). We'll assume
|
|
// that if the handler is of that form we don't want to make a trip to
|
|
// the client or the server for it.
|
|
if (!handler.middleware)
|
|
context._handlersForEnv[handler.where] = true;
|
|
|
|
// but if we're not actually on that env, skip to the next handler.
|
|
if (handler.where !== where)
|
|
return next(err);
|
|
|
|
// get the parameters for this url from the handler's compiled path
|
|
// XXX removing for now
|
|
//var params = handler.params(context.location.href);
|
|
//context.request.params = defaultValue(context, 'params', {});
|
|
//_.extend(context.params, params);
|
|
|
|
// so we can call this.next()
|
|
// XXX this breaks with things like request.body which require that the
|
|
// iterator be saved for the given function call.
|
|
context.next = next;
|
|
|
|
if (handler.mount) {
|
|
var mountpath = Url.normalize(handler.compiledUrl.pathname);
|
|
var newUrl = url.substr(mountpath.length, url.length);
|
|
newUrl = Url.normalize(newUrl);
|
|
context.url = context.request.url = newUrl;
|
|
}
|
|
|
|
try {
|
|
//
|
|
// The connect api says a handler signature (arity) can look like any of:
|
|
//
|
|
// 1) function (req, res, next)
|
|
// 2) function (err, req, res, next)
|
|
// 3) function (err)
|
|
var arity = handler.handle.length
|
|
var req = context.request;
|
|
var res = context.response;
|
|
|
|
// function (err, req, res, next)
|
|
if (err && arity === 4)
|
|
return handler.handle.call(context, err, req, res, next);
|
|
|
|
// function (req, res, next)
|
|
if (!err && arity < 4)
|
|
return handler.handle.call(context, req, res, next);
|
|
|
|
// default is function (err) so punt the error down the stack
|
|
// until we either find a handler who likes to deal with errors or we call
|
|
// out
|
|
return next(err);
|
|
} catch (err) {
|
|
if (err._punt)
|
|
// ignore this error and throw it down the stack
|
|
throw err;
|
|
else
|
|
// see if the next handler wants to deal with the error
|
|
next(err);
|
|
} finally {
|
|
// we'll put this at the end because some middleware
|
|
// might want to decide what to do based on whether we've
|
|
// been handled "yet". If we set this to true before the handler
|
|
// is called, there's no way for the handler to say, if we haven't been
|
|
// handled yet go to the server, for example.
|
|
context._handled = true;
|
|
context.next = null;
|
|
}
|
|
});
|
|
|
|
next();
|
|
|
|
context.next = null;
|
|
return context;
|
|
};
|
|
|
|
Iron = Iron || {};
|
|
Iron.MiddlewareStack = MiddlewareStack;
|