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3DFourUp.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
3DMain.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
3DOnly.spec.ts
chore: recovery 2 ( #5014 ) merge to 3.11 ( #5175 )
2025-07-03 14:08:46 -04:00
3DPrimary.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
Angle.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
ArrowAnnotate.spec.ts
fix(ArrowAnnotate): Allow free-form text for arrow annotations ( #5259 )
2025-07-24 12:58:45 -04:00
AxialPrimary.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
Bidirectional.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
Circle.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
CobbAngle.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
ContextMenu.spec.ts
chore: recovery 2 ( #5014 ) merge to 3.11 ( #5175 )
2025-07-03 14:08:46 -04:00
Crosshairs.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
DataOverlayMenu.spec.ts
feat: improve segment label ( #5217 )
2025-07-29 22:30:18 -04:00
DicomTagBrowser.spec.ts
fix(UI): Restored the scroll bar OHIF L&F ( #5202 )
2025-07-13 22:34:18 -04:00
Ellipse.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
FlipHorizontal.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
Invert.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
JumpToMeasurementMPR.spec.ts
fix: image slices are displayed in reverse order, if we switch from common layout to 2D MPR ( #5022 )
2025-07-17 08:11:26 -04:00
Length.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
Livewire.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
mpr2.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
MPR.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
MPRThenRTOverlayNoHydration.spec.ts
fix(segmentation): Removed LOAD/hydrate button for segmentation overlays ( #5214 )
2025-07-15 09:02:36 -04:00
MPRThenSEGOverlayNoHydration.spec.ts
fix(segmentation): Removed LOAD/hydrate button for segmentation overlays ( #5214 )
2025-07-15 09:02:36 -04:00
MultipleSegmentationDataOverlays.spec.ts
feat: add support to scoord3d ( #5016 )
2025-07-31 00:21:26 -04:00
Probe.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
Rectangle.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
Reset.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
RotateRight.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
RTDataOverlayForUnreferencedDisplaySetNoHydration.spec.ts
feat: improve segment label ( #5217 )
2025-07-29 22:30:18 -04:00
RTDataOverlayNoHydrationThenMPR.spec.ts
fix(segmentation): Removed LOAD/hydrate button for segmentation overlays ( #5214 )
2025-07-15 09:02:36 -04:00
RTHydration2.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
RTHydration.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
RTHydrationFromMPR.spec.ts
fix(segmentation overlays): Allow for the addition of multiple segmentation overlays. ( #5189 )
2025-07-10 09:33:39 -04:00
RTHydrationThenMPR.spec.ts
fix(segmentation overlays): Allow for the addition of multiple segmentation overlays. ( #5189 )
2025-07-10 09:33:39 -04:00
RTNoHydrationThenMPR.spec.ts
fix(segmentation overlays): Allow for the addition of multiple segmentation overlays. ( #5189 )
2025-07-10 09:33:39 -04:00
SEGDataOverlayForUnreferencedDisplaySetNoHydration.spec.ts
Fix flaky SEGDataOverlayForUnreferencedDisplaySetNoHydration test. ( #5254 )
2025-07-23 18:08:42 -04:00
SEGDataOverlayNoHydrationThenMPR.spec.ts
fix(segmentation): Removed LOAD/hydrate button for segmentation overlays ( #5214 )
2025-07-15 09:02:36 -04:00
SEGHydration.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
SEGHydrationFromMPR.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
SEGHydrationThenMPR.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
SEGNoHydrationThenMPR.spec.ts
fix(segmentation): Changes to fix problems with non hydrated/loaded segmentations to be viewable when switching hanging protocols (e.g. MPR) ( #5139 )
2025-06-27 07:11:46 -04:00
Spline.spec.ts
ui(feat): Adds light/dark mode support for viewport overlay text and markers ( #5041 )
2025-05-15 17:12:53 -04:00
SRHydration.spec.ts
feat: Jump to measurement moves the camera if it is not in the viewport ( #5023 )
2025-08-22 10:30:18 -04:00
Worklist.spec.ts
fix(UI): Restored the scroll bar OHIF L&F ( #5202 )
2025-07-13 22:34:18 -04:00