fix: hotkeys editing in user preferences
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@ -11,6 +11,8 @@ import {
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} from '@ohif/ui';
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import i18n from '@ohif/i18n';
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import { hotkeys } from '@ohif/core';
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const { availableLanguages, defaultLanguage, currentLanguage } = i18n;
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@ -115,7 +117,11 @@ function ViewerLayout({
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currentLanguage: currentLanguage(),
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availableLanguages,
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defaultLanguage,
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onCancel: hide,
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onCancel: () => {
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hotkeys.stopRecord();
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hotkeys.unpause();
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hide();
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},
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onSubmit: ({ hotkeyDefinitions, language }) => {
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i18n.changeLanguage(language.value);
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hotkeysManager.setHotkeys(hotkeyDefinitions);
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@ -1,41 +1,28 @@
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"use strict";
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/**
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* This extension allows you to record a sequence using Mousetrap.
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* {@link https://craig.is/killing/mice}
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*
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* @author Dan Tao <daniel.tao@gmail.com>
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*/
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module.exports = function (Mousetrap, options) {
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/**
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* the default configurations, we merge with user options
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*
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* @type {Array}
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*/
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var _config = Object.assign({
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timeout: 1000
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}, options);
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export default function (Mousetrap) {
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/**
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* the sequence currently being recorded
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*
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* @type {Array}
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*/
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var _recordedSequence = [],
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/**
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* a callback to invoke after recording a sequence
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*
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* @type {Function|null}
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*/
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_recordedSequenceCallback = null,
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/**
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* a list of all of the keys currently held down
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*
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* @type {Array}
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*/
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_currentRecordedKeys = [],
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/**
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* temporary state where we remember if we've already captured a
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* character key in the current combo
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@ -43,28 +30,19 @@ module.exports = function (Mousetrap, options) {
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* @type {boolean}
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*/
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_recordedCharacterKey = false,
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/**
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* a handle for the timer of the current recording
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*
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* @type {null|number}
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*/
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_recordTimer = null,
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/**
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* the original handleKey method to override when Mousetrap.record() is
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* called
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*
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* @type {Function}
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*/
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_origHandleKey = Mousetrap.prototype.handleKey,
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/**
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* the timeout that timer will wait for a key
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*
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* @type {number}
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*/
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_recordTimeout = _config.timeout;
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_origHandleKey = Mousetrap.prototype.handleKey;
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/**
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* handles a character key event
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@ -83,19 +61,19 @@ module.exports = function (Mousetrap, options) {
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}
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// remember this character if we're currently recording a sequence
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if (e.type === 'keydown') {
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if (e.type == 'keydown') {
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if (character.length === 1 && _recordedCharacterKey) {
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_recordCurrentCombo();
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}
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for (var i = 0; i < modifiers.length; ++i) {
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for (let i = 0; i < modifiers.length; ++i) {
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_recordKey(modifiers[i]);
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}
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_recordKey(character);
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// once a key is released, all keys that were held down at the time
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// count as a keypress
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} else if (e.type === 'keyup' && _currentRecordedKeys.length > 0) {
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} else if (e.type == 'keyup' && _currentRecordedKeys.length > 0) {
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_recordCurrentCombo();
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}
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}
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@ -107,10 +85,8 @@ module.exports = function (Mousetrap, options) {
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* @returns void
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*/
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function _recordKey(key) {
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var i;
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// one-off implementation of Array.indexOf, since IE6-9 don't support it
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for (i = 0; i < _currentRecordedKeys.length; ++i) {
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for (let i = 0; i < _currentRecordedKeys.length; ++i) {
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if (_currentRecordedKeys[i] === key) {
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return;
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}
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@ -133,7 +109,7 @@ module.exports = function (Mousetrap, options) {
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_recordedSequence.push(_currentRecordedKeys);
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_currentRecordedKeys = [];
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_recordedCharacterKey = false;
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_restartRecordTimer();
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_finishRecording();
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}
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/**
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@ -146,10 +122,8 @@ module.exports = function (Mousetrap, options) {
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* @returns void
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*/
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function _normalizeSequence(sequence) {
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var i;
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for (i = 0; i < sequence.length; ++i) {
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sequence[i].sort(function(x, y) {
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for (let i = 0; i < sequence.length; ++i) {
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sequence[i].sort(function (x, y) {
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// modifier keys always come first, in alphabetical order
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if (x.length > 1 && y.length === 1) {
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return -1;
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@ -194,7 +168,7 @@ module.exports = function (Mousetrap, options) {
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*/
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function _restartRecordTimer() {
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clearTimeout(_recordTimer);
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_recordTimer = setTimeout(_finishRecording, _recordTimeout);
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_recordTimer = setTimeout(_finishRecording, 1000);
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}
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/**
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@ -204,27 +178,41 @@ module.exports = function (Mousetrap, options) {
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* @param {Function} callback
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* @returns void
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*/
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Mousetrap.prototype.record = function(callback, timeout) {
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Mousetrap.prototype.record = function (callback) {
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var self = this;
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self.recording = true;
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// if the user doesn't want to change the timeout
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// we still need to guarantee that it gets the default timeout
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_recordTimeout = timeout || _config.timeout;
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_recordedSequenceCallback = function() {
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_recordedSequenceCallback = function () {
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self.recording = false;
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callback.apply(self, arguments);
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};
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};
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Mousetrap.prototype.handleKey = function() {
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/**
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* stop recording
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*
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* @param {Function} callback
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* @returns void
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*/
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Mousetrap.prototype.stopRecord = function () {
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var self = this;
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self.recording = false;
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};
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/**
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* start recording
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*
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* @param {Function} callback
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* @returns void
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*/
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Mousetrap.prototype.startRecording = function () {
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var self = this;
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self.recording = true;
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};
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Mousetrap.prototype.handleKey = function () {
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var self = this;
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_handleKey.apply(self, arguments);
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};
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Mousetrap.init();
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return Mousetrap;
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};
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}
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@ -1,11 +1,13 @@
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import React from 'react';
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import PropTypes from 'prop-types';
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//import { hotkeys } from '@ohif/core';
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import { hotkeys } from '@ohif/core';
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import Input from '../Input';
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//import { getKeys, formatKeysForInput } from './utils';
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import { formatKeysForInput } from './utils';
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import { getKeys, formatKeysForInput } from './utils';
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/**
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* HotkeyField
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@ -25,16 +27,16 @@ const HotkeyField = ({ disabled, keys, onChange, className, modifierKeys }) => {
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event.stopPropagation();
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event.preventDefault();
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/*hotkeys.record(sequence => {
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hotkeys.record(sequence => {
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const keys = getKeys({ sequence, modifierKeys });
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hotkeys.unpause();
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onChange(keys);
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});*/
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});
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};
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const onFocus = () => {
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/*hotkeys.pause();
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hotkeys.startRecording();*/
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hotkeys.pause();
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hotkeys.startRecording();
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};
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return (
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@ -35,9 +35,10 @@ const HotkeysPreferences = ({ disabled, hotkeyDefinitions, errors: controlledErr
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setErrors(prevState => {
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const errors = { ...prevState, [id]: error };
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onChange(id, definition, errors);
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return errors;
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});
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onChange(id, definition, { ...errors, [id]: error });
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};
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return (
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@ -84,7 +85,7 @@ const HotkeysPreferences = ({ disabled, hotkeyDefinitions, errors: controlledErr
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onChange={onChangeHandler}
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className='text-lg h-8'
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/>
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{error && <span className='p-2 text-red-600 text-sm'>{error}</span>}
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{error && <span className='p-2 text-left text-red-600 text-sm'>{error}</span>}
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</div>
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</div>
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</div>
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