Files
ohif-viewer/platform/ui/src/components/ImageScrollbar/ImageScrollbar.tsx
T
AlirezaandErik Ziegler 83ea228d86 feat: Add DICOM SEG support and MPR, referenceLines and StackSync and more (#3015)
* feat: add initial sop class handler for SEG

* feat: move segmentation service

* update segmentation service methods

* fix: viewport data structure

* feat: Add initial render for the DICOM SEG for each displaySet

* fix: various wrong architectural dependencies between services

* feat: initial separate SEG display in each viewport

* feat: refactore viewport action bar

* initial work for SEG hydration

* fix: various bugs regarding drag and dropping different viewports

* fix: rendering issues for multiple seg displaysets

* fix: bugs for thumbnail and hydration

* feat: fix the initial segment color

* update after rebase

* feat: initial design for the segmentation group table

* feat: initial new design for the segmentation panel

* feat: segmentation panel

* feat: make segmentation appear on all related viewports

* fix: segmentation load bug based on functional groups

* initial work for segmentation crosshairs

* fix: various stylings and functionality

* fix: various stylings for the seg panel

* fix: overflow styles

* feat: add more ui components

* feat: added segmentation config

* feat: add jump to segment

* feat: add jump to segment for DICOM SEG viewport

* fix: bugs after rebase

* feat: jump in segmentation viewport

* fix: mpr support for seg

* feat: add more icons

* feat: new icons

* feat: add new side panel

* feat: add segmentation config

* feat: add loading indicator to ohif

* feat: make hanging protocols follow matching rules for viewports

* feat: enhance drag and drop to be hanging protocol aware

* fix: mpr restore previous layout

* fix: crosshairs toggle

* fix: add auth headers to the dicom loader via dicomwebclient

* fix: bug for crosshairs toggle in mpr

* fix: seg viewport reusing old toolGroup

* feat: add loading animation with lottie

* fix: various bugs for Segmentation hydration in mpr

* feat: change outline alpha to outline opacity

* feat: loading indicator for seg viewport

* fix: various segmentation group styles

* fix: local mode for seg

* feat: add animation for the highlight

* fix: loading indicatro to show segment indices

* feat: enhance modality drop down ui

* fix: panels

* fix: download form

* fix: layout shift in loading indicator

* fix: loading indicator to have correct values

* fix: update software number

* fix: image jump between MPR and default

* fix: segmentation cleanup and cine service cleanup

* fix: segmentation toolgroup clena up

* fix: highlight interval should not trigger again

* fix: issue with multiframe sorting

* rename: change onSeriesChange to onArrowsClick

* fix: buttons for tmtv and layout shift

* fix: various bugs wrt crosshairs

* fix: crosshairs re init on reset camera

* fix: middle slice calculation different from cs middle reset camera

* fix: reset camera should reset viewport camera

* fix: loading segments in MPR mode

* fix: tmtv hp back to before

* fix: layout shift

* feat: orientation markers for volume viewport

* fix: capture for volume viewports

* fix: memory leak for back to worklist

* fix: loading bar bg color

* fix: side panel for only one panel

* fix: react select style in production

* fix: various styling for segmentation groups

* fix: various ui styles

* feat: add new segmentation config styles

* fix: hover state for segmentation item

* fix: side panel layout shift

* temp add panels

* try to fix scrollbar for thimbnail

* fix: scroll not appearing for side panels

* feat: changed styles for scrollbar

* feat: add cpu fallback warning

* fix: webworker destroy

* fix: select styles

* fix: orientation marker color and position

* fix: capture screenshot for volume viewports

* fix: hide segment visibility on mpr

* fix: reloading an already loaded seg displayset

* feat: add is equal

* fix: mpr jump to measurements

* apply review comments

* fix: optimization for the segmentation load

* fix: remove unnecessary context menu and hp service reset

* fix: segmentation service wrt brush settings

* feat: initial work for the stack synchronization

* fix: add validateDisplaySetSelectorsForNewDisplaySets to make sure drag and drop can follow requirements

* fix: various react proptypes

* fix: thumbnails for the tmtv and change default props to default params

* feat: make showing loading indicator configurable and add docs

* bump versions and add more docs

* fix demo

* update cornerstone versions

* apply review comments

* feat: add reference lines

* fix build

* fix unit tests

* add reference lines icon

* fix: e2e tests

* fix static wado config

* docs: add segmentation service docs

* fix: docker build

* fix: keep camera and bump versions

* Try re-enabling minification to fix deploy previews

Co-authored-by: Erik Ziegler <erik.sweed@gmail.com>
2022-11-16 14:19:52 -05:00

75 lines
1.9 KiB
TypeScript

import React, { PureComponent } from 'react';
import PropTypes from 'prop-types';
import './ImageScrollbar.css';
class ImageScrollbar extends PureComponent {
static propTypes = {
value: PropTypes.number.isRequired,
max: PropTypes.number.isRequired,
height: PropTypes.string.isRequired,
onChange: PropTypes.func.isRequired,
onContextMenu: PropTypes.func,
};
render() {
if (this.props.max === 0) {
return null;
}
this.style = {
width: `${this.props.height}`,
};
return (
<div className="scroll" onContextMenu={this.props.onContextMenu}>
<div className="scroll-holder">
<input
// adding mousetrap let the mousetrap know about the scrollbar otherwise,
// it will not capture the keyboard event
className="imageSlider mousetrap"
style={this.style}
type="range"
min="0"
max={this.props.max}
step="1"
value={this.props.value}
onChange={this.onChange}
onKeyDown={this.onKeyDown}
/>
</div>
</div>
);
}
onChange = event => {
const intValue = parseInt(event.target.value, 10);
this.props.onChange(intValue);
};
onKeyDown = event => {
// We don't allow direct keyboard up/down input on the
// image sliders since the natural direction is reversed (0 is at the top)
// Store the KeyCodes in an object for readability
const keys = {
DOWN: 40,
UP: 38,
};
// TODO: Enable scroll down / scroll up without depending on ohif-core
if (event.which === keys.DOWN) {
//OHIF.commands.run('scrollDown');
event.preventDefault();
} else if (event.which === keys.UP) {
//OHIF.commands.run('scrollUp');
event.preventDefault();
}
};
}
ImageScrollbar.defaultProps = {
onContextMenu: e => e.preventDefault(),
};
export default ImageScrollbar;