The window level menu's logic for when it is opened and closed now also runs when the AllInOneMenu triggers the open or close.
Using refs to store the latest function references in the AllInOneMenu component to avoid triggering a useEffect when the functions change.
Removed an unused element prop from the WindowLevelActionMenu component.
This was done by using an array of representation types instead of a single type for a panel.
The first element of the array is the primary type of the panel, and the rest are secondary types
that can also be displayed in the panel.
PR feedback:
- added test to check number of segments in side panel for 3D only view
- fixed jumping to segment in 3D only view
- fixed exception when adding contour segment in 3D only view
* fix(ViewportWindowLevel): add null checks for volumeActor in opacity functions
* refactor(ViewportWindowLevel): register histogram worker at module load and optimize scalar data retrieval
* fix(Preclinical4D): add null check for viewportId and set frame rate for cine playback
* fix(getSopClassHandlerModule): handle multiframe dynamic volumes by utilizing metaData for instance retrieval
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Co-authored-by: Bill Wallace <wayfarer3130@gmail.com>
* fix: prevent annotation from appearing in active viewport when switching series with different Frame of Reference UID
* refactor: extract viewport update strategies
* Update version and use nearest orientation viewport
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Co-authored-by: trenser-belbin <belbin.kunjumon@prenuvo.com>
Co-authored-by: Bill Wallace <wayfarer3130@gmail.com>
Requested issues were resolved. Approved this and am merging.
* sort the viewports based on the closest orientation as that of measurement
* fix: Separate out function for finding viewport alignment
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Co-authored-by: Arul Mozhi J <arul.mozhi@trenser.com>
Co-authored-by: Bill Wallace <wayfarer3130@gmail.com>